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- // One spring - version 1.2
-
- // This script attaches a spring between the 2 layers shown in the popups.
- // Layer 1 keeps its original motion, while layer 2 is attached by a spring to it.
-
- // LAYER PROPERTY CHANNEL
- // ------ ---------- --------
- // 1: Layer that moves doesn't matter doesn't matter
- // 2: Layer attached to #1 by a spring doesn't matter doesn't matter
-
-
- if (time() == start_time) {
- rest_length = 10; // rest length of spring in pixels
- damp = 0.95; // Damping (0 = infinite friction, 1 = none)
-
- p1 = value(pop_layer(1), position);
- p2 = value(pop_layer(2), position);
-
- last_p1 = tmap(time() - step_time, value(pop_layer(1), position));
- last_p2 = tmap(time() - step_time, value(pop_layer(2), position));
-
- v1 = (p1 - last_p1);
- v2 = (p2 - last_p2);
- } else {
- p1 = value(pop_layer(1), position);
-
- delta = p2 - p1;
- n_delta = normalize(delta);
-
- a = 2 * n_delta * (length(delta) - rest_length) * step_time;
-
- v2 = (v2 - a) * damp;
- v1 = (v1 + a) * damp;
-
- p1 = p1 + v1;
- p2 = p2 + v2;
- }
- value(pop_layer(2), position) = p2;